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I wrote a section on why Necromancer is the best for this build, so at minimum read that before asking. If you want a summoner build with a less active playstyle, this build may not be for you. Later on some of this can be automated away through gearing, but while leveling there are quite a few skills to use. Once you are actively running through a level, you can just raise weapons as you go. Flasks are only used defensively, so no "piano flasking" to keep up DPS. It's a one-two skill usage, a bit like Essence Drain/Contagion, but weapons have a long duration so it's not required all the time. While leveling, Ethereal Knives or Bladefall generate "ammunition" for Animate Weapon.
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more Marauder life nodes, Soul of Steel, and Bone Offering for block rather than Flesh Offering for speed) This guide is for a SC perspective but with small adjustments, more defensive options are available. The skill tree is 90% the same as one for Summon Raging Spirit, and many people have taken that to high levels in HC before. Aside from that one unique, you can reasonably craft or find every needed item yourself. Even without finding them right away, the build should still be functional without those gloves for a long time. There is only one "highly recommended" unique, Triad Grip Mesh Gloves.
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"Solo self found (SSF) and budget friendly?" Check out the Intro and Mechanics sections first, and then leave a comment if you still have questions. Sure! This guide is comprehensive and intended to be accessible for players with all levels of experience. Further, you get access to the Animate Weapon gem right at the start of Act 1 so leveling is simple. "Should I league start with Animate Weapon?"Ī summoner playstyle doesn't depend heavily on gear, making it very easy to start a new league with. More active playstyle than other summoners. Dexterity is needed on gear to meet gem requirements. The best defense is mobility and avoiding huge slams. + Very flexible passive tree that benefits a lot from cluster jewels. + Can get high health and/or hybrid defenses, with easy 200% increased life on tree. + Low budget to get started, but scales easily into end game. + Safe playstyle with minions that chill, freeze, taunt and blind enemies. Animate Weapon kills everything.įor newer players there is a highly detailed description of all build mechanics, without any jargon, in the very next section! TLDR: Use Triad Grip gloves to convert all minion damage to elemental. GGG Teaser & Thoughts on Scaling Animate Weapon Some of the passive tree advice is now out of date. Leveling Tips: Vendor Recipes and Passive Tree.
#Blade and soul act 4 full
Early Maps with Cheap Gear before full cold conversion, using a 5-link. Yellow Maps and Conquerors with some rippy Delirium mods. Red Map Delirium encounters (pre-nerf) tiers 12-14.